I hold a PhD in human-computer interactions and have taught UX courses in France and Montreal. I have written about persuasive design, presented at conferences, and hold years of experience working for top companies like SAP, Sage, Cisco, and Ubisoft. In the gaming industry, I have been a UX designer at Ubisoft Montreal and a UX/UI lead at SquareEnix Montreal. Currently, I’m a senior UX designer at Haven Studios.
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Mastering UX design…through video games
I suggest a different approach to UX, bringing concrete examples from the great hits of video games. The goal is to explore a more meaningful and fun approach where usability and playability are not so far apart!